A JAMMA-era artillery breaker. You are the gun and the paddle. Carve the dirt, bounce off bone, pop every gold-ring ember, catch the ball for another go, then draft a die or a stamp and drive through the wall.

This is not a carnival pegboard. The well is a cutaway. Tunnels stay. Fifteen wells, one hundred and twenty boards, one credit.

- Ash Mantle through Bone Crown — jungle swings, carrier updrafts, rooftop gaps, crate alleys, harbor tide, synth grid, VHS snow, desert slick, haunted bone

- 28 stamps, a growing dice hopper, well select that **keeps the hopper you earned**

- 1 continue. Well bosses hand a credit back (max 2).

- Daily seed with a shift. After The Wake, an optional deeper credit — same game, for score, not a new campaign.

- No ads. No energy. No IAP.

Desktop: mouse aim, click or Space to fire, A/D to meet the ball, hold Space to recast. Esc returns.

**This is a long-night first descent**, including the deaths it takes to learn the paddle. A skilled clear of all 120 is an evening. Daily and Deeper are extra play.


10 Stage HTML5 Playable Demo

Updated 1 day ago
Published 18 days ago
StatusReleased
PlatformsHTML5, Linux
PublisherDeparture Bay Digital
Release date 17 days ago
AuthorDeparturebay
GenreAction
Made withGodot
Tags2D, Arcade, Indie, linux, Physics, Pixel Art, Retro, Roguelite, Singleplayer
Code licenseApache License 2.0
Average sessionA few hours
LanguagesEnglish
InputsKeyboard, Mouse, Xbox controller
ContentNo generative AI was used

Purchase

Buy Now$4.99 USD or more

In order to download this game you must purchase it at or above the minimum price of $4.99 USD. You will get access to the following files:

cinderwell-windows.zip 60 MB
Version 0.5.1
cinderwell-linux.zip 50 MB
Version 0.5.1

Development log

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